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Sub-Sea - I performed much of the mechanical and hydraulic design of this tool that recovers large concrete mattresses from the sea bed that are used to hold-down cables and pipes. I also performed stress analysis on the carriages, frame and tines using SolidWorks Simulation.
Cameras - This camera housing was modelled using Pro/Engineer WildFire surfacing and is designed for use in hazardous environments, such as where explosive gases are evident. The test is to fill the camera cavity with an explosive gas, place it in a container filled with the same explosive gas, and ignite the gas in the container. The gas within the camera should not ignite!
Robotics - This 'robot' lives on the side of a ship, cleaning the algae off the hull whilst the ship is still operational, drastically reducing the amount of time the ship is spent out of service in a dry-dock. A regularly maintained ship hull reduces fuel consumption and cross-contamination. This robot is self-charging and fully autonomous, as well as being water-tight. Designs, renderings and simulations performed in SolidWorks.
Engines - I helped develop this 2-stroke diesel aircraft engine that employs 5-cylinders and 10 pistons. The expected output was 360kW yet is only 500mm diameter! I used Pro/Engineer WildFire, with stress analysis performed in Catia
Automation - Robots work 24/7, don't have coffee breaks or go on holiday, so they are ideal for tasks such as loading and unloading CNC machines, performing precision tasks such as welding, or working in hazardous environments. I used SolidWorks and SolidWorks Simulation for the design and analysis.
Lab robotics - This is the -20 degree C storage for DNA samples, with a -80 degree C storage trolley. I also worked on the equipment that separates blood into its constituent elements and removes the thin layer of plasma where the DNA is held. All work done in SolidWorks.
Mechanisms - I have worked on many complex mechanisms. This is the drive wheel assembly for a sub-sea robot, which incorporates torque motors mated to differential planetary gearboxes that I designed. As the usage is sub-sea, everything is watertight and uses materials suitable for immersing in sea-water. Mechanisms demand the correct tolerancing to ensure correct operation.
Flight Simulators - essential for pilot training, I have helped with the design and analysis of several flight simulators, both static and full motion where the cockpit sits on a 'yaw platform' that is moved using hydraulic rams.